Much of what we get out of a design school education is slanted to satisfy the primary purpose of making a designer employable upon graduating.
Design education needs more focus on developing soft skills in their freshly minted designers. Talking about the intangibles of this career is beneficial.
I had a business coach during the first year I started the studio. I was doing a small amount of business, had a few steady clients, and was really focused on growing. I wanted the studio to become something bigger.
When people ask me why I decided to start my own studio my standard response is, “because I made a terrible employee”.
A few months ago I wrote a piece about how embracing risk is an essential skill for entrepreneurs to develop. The crux of the article was that it’s not easy to feel comfortable taking risks.
As designers we at times have trouble saying, “no”. Amazing projects seem to drop in our laps all the time, but should we always say, “yes”?
I’ve been noticing something odd the past few times we’ve used Google and Apple Maps for directions from my wife’s phone.
I’ve grown accustomed to trying to do everything myself. For years, I was a design army of one. I liked the level of control doing everything afforded me.
When I decided to take on this project and produce 100 days of writing I tried to be a realist.
I’ve been thinking on the subject of down time and the importance of resetting. This is most likely because I’m so completely horrible at striking that balance between work and real life.